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Announcement
Update 11/19/24
    Map
  • Changed Font-weight on Shard Selector
  • Allowed Draw Panel to be hidden using ToggleUI
  • Fixed Draw Panel displaying when Changelog panel is open
  • Added all past changelogs to the website
  • Changed font style for the changelog panel
  • Added all previous changelogs/patchnotes

  • Calculator
  • Calculator is now up to date with Version 59


  • The logistics calculator has been updated to the latest version of Foxhole and includes the new items (Still only for Colonials/Neutral at the moment), if you are not in the discord I have been working on the website quite a bit however I have not reflected those changes onto the websites changelogs. I have now added all the previous changelogs that date back to 09/23/24.

Changelog

11/19/24

    Map
  • Changed Font-weight on Shard Selector
  • Allowed Draw Panel to be hidden using ToggleUI
  • Fixed Draw Panel displaying when Changelog panel is open
  • Added all past changelogs to the website
  • Changed font style for the changelog panel


  • Calculator
  • Changed the following items values to be up to date with Update 59
  • Dusk -> (15 Rmats)
  • Catara -> (15 Rmats)
  • Bomastone -> (100 Bmats, 40 Emats)
  • Dragonfly *Added* -> (110 Bmats)
  • ATRPG -> (60 Bmats, 150 Emats)
  • ARCRPG -> (60 Bmats, 150 Emats)
  • Tremola -> (75 Bmats, 100 Emats)
  • 30mm -> (80 Bmats, 40 Emats)
  • Flare Mortar -> (60 Bmats, 15 Emats)
  • Shrapnel Mortar -> (60 Bmats, 20 Emats)
  • Explosive Mortar -> (60 Bmats, 70 Emats)
  • Ignifist -> (85 Bmats, 70 Emats)
  • Mammons -> (100 Bmats, 20 Emats)
  • Sticky Grenade -> (50 Bmats, 100 Emats)
  • RPG -> (60 Bmats, 90 Emats)
  • 150mm -> (120 Bmats, 60 HEmats)
  • 120mm -> (120 Bmats, 10 HEmats)
  • 68mm -> (120 Bmats, 240 Emats)
  • 40mm -> (160 Bmats, 240 Emats)
  • Hydra -> (100 Bmats, 80 Emats)
  • Flak Uniform -> (200 Bmats)
  • Ballista *Removed*
  • Scorpion *Added* -> (300 Rmats)
  • Nemesis *Added* -> (450 Rmats)
  • Crated Rmats (20 -> 40)

11/14/24

    Map
  • Added ability to change which shard you would like to view (Able, Baker, and Charlie)

11/04/24

    Map
  • Fixed a small issue where the data did not populate because of the inactive hexes

11/03/24

    Map
  • Increased reliability in presenting map data

11/01/24

    Browser Extensions
  • Ability to view/hide statistics to condense the entire extension
  • Ability to resize the extension to Large/Medium/Small to fit your viewing style
  • Removed War End and replaced it with how long ago the war has started.
  • Neutral/Faction theming to the extension
  • Settings button/panel to change the Sizing/Theming/Time Format
  • When war ends it will replace the War Start date
  • All settings now store data locally to remember what settings you had when you reopen the extension

10/28/24

    Home Page
  • Removed Colonial/Warden theming options on the homepage and set a default FoxholeHQ theme
  • Added Chrome Extension button

10/16/24

    Map
  • Fixed bug that would not show the correct total victory points after a territory gets nuked
  • Added red background/red icon when a subhex territory gets nuked

10/10/24

    Calculator
  • the values on the website and crate sizes to match what is found in game.
  • Changed Auger Sniper Rifle to 250 Bmats, 30 Rmats
  • Changed 120mm to 120 Bmats, 40 HEmats
  • Changed 120mm to 120 Bmats, 5 HEmats
  • Changed 250mm to 120 Bmats, 100 HEmats
  • Changed Havoc Charge to 75 Bmats, 40 HEmats
  • Changed Havoc Charge Detonator to 75 Bmats, 20 HEmats
  • Changed Molten Wind Ammo to 160 Bmats, 20 HEmats
  • Changed HEmat crate conversion from 20 to 30
  • Reordered some vehicles in the MPF tab to be in the correct order (Same as ingame)
  • Made the Warden Mode button change the color of everything that is currently green
  • Tweaked the pillars on the front page of the website


  • Model Viewer
  • Redesigned the UI
  • Added a statistics panel with information about each vehicle that is currently available on the website
  • Added values of each and every model thats on the website (Information gathered from Wiki)
  • Fixed up the models of some vehicles
  • Added ability to toggle green screen mode so people can take screenshots and have them be easily edited
  • Added some controls to change the HDRI lighting and animation speeds of the vehicles
  • Added functionality to the vehicle filters and removed Warden category until I start adding Warden vehicles

9/23/24

    Map
  • Added ability to draw on the map using the Draw panel, these markers do not save and will be wiped when you reload the page.
  • Added the ability to customize the draw panel using different colored Outlines, Fills, different Stroke Weight, and Opacity.
  • Turned the cursor Red Pin icon that appears when you click off and made it an option in the settings to turn it back on.
  • Lowered the Announcement panel to fit better on the screen.
  • Fixed a small bug that would show icons when the filter is set to None.


  • Home Page
  • Added Pillars and reworked the main menu a bit.
  • Model Viewer
  • Added 31 new vehicles to the Model Viewer, these are the base models and in the future will be worked on more, Model Viewer is still in a preview phase.


  • Calculator
  • Corrected 150mm to be the correct values
  • Added Windsock to the calculator - Calculator should be fully up to date.
  • Added Version indicator at the top of the page to know when the calculator is outdated.

9/2/24

  • Added ability to hide the Statistics and Icon Filter panels with the use of newly added buttons.
  • Added Autofill for last used username.
  • Slightly increased Icon Filters UI for 1440p monitors.
  • Fixed a bug that would show the statistics info when the panel was closed. Reported by VEDAGI
  • Removed Modpack button from the home page.
  • Added Maintenace/404 Pages.

8/27/24

  • Fixed Colonial/Warden total nuke count, number should reflect correct amount.
  • Fixed black line that would appear under the website header when interacting with the page.

7/8/24

  • Improved mobile UI on different mobile devices and tablets
  • Added Color Blindness colors to Map Color settings, in the future I will recolor all icons to make each mode.
  • Added Text Bubbles describing the icon whenever you click on a icon on the map
  • Added Settings Panel which allows you to change the sizing of Icons, Hex Opacity, Color Variant of Hexes, and the ability to OPTIONALLY save last map position.
  • Increased zoom level from 2-5 to 2-8, image quality stops increasing when reaching 5 but allows for zooming beyond 5
  • Upscaled All Icons to increase quality
  • Added more icons such as Nuke Pads, Nuke Pads with Rockets and Nuke Target
  • Added a more indepth statistics panel (Click on the Statistics Bar) about total deaths, War Number, War Day, War Winner, War Start Date, and War End Date.
  • Added Announcement Panel when users visit the website, will stay closed when exited but will reappear when a new update is released.
  • Implemented Mobile user interface, mobile users can now have full functionality of the website.
  • Added Changelogs
  • Added Nuke Map Icon and Nuke Statistics
  • Added Colonial, Warden, and Neutral Safehouse Icons/Positions
  • Added Persistent Map Filter Settings (Settings stay the same when you revisit the webpage)
  • Made Safehouses Hidden by Default for Aesthetics (Can be re-enabled in your Map Filter)
  • Greatly Improved Map Loading Performance (Before map would only load when the map was staying still, now it loads while it's moving)
  • Greatly Improved Desktop/Mobile performance by hiding icons when zooming in/out to save performance
  • Increased width sizing of Map Filter to allow for more icons
  • Increased UI size of Login/Register prompts
  • Cleaned up Colonial/Warden icons

6/23/24

  • Launched FoxholeHQ.com
  • Stripped all 92nd Branding
  • Switched from 92nd.tools to FoxholeHQ.com
  • Other pages change if you're on Warden mode

6/22/24

  • Upgraded Web Server
  • Increased Security
  • Condensed Marker tools into one
  • Added ability to edit markers
  • Added ability to reset Member/Officer passwords
  • Added Admin Password option
  • Added Colonial/Warden Music
  • Added QoL features
  • Added Pablo

6/20/24

  • Added Login/Registration System
  • Increased Security
  • Added Hourly Deaths
  • Added Town Names
  • Made Town Names appear only when you zoom close enough to keep the map clean
  • Made Icons disappear when you zoom fully out
  • Added a Warden mode toggle
  • Added "Toggle" cookie to keep track of button position
  • Clicking on Login or Register hides the other dialogue

Foxhole Map


Website was created by TreeSugar, this website was originally planned to be created for the 92nd regiment as a internal tool to gather all location data into one spot. As time went on I started working on more features and now it's become a full fledged Foxhole interactive map with a feature to create markers with authentication. My current goal for this website is to open up the website for registration and have other regiments/groups/individuals create accounts and have a central place to communicate with their team, this does include Wardens as this tool was made for all of Foxhole. I plan on adding more features to the website.

Support


If you like what I do and would like to support me you can do so by spreading the word about the page and by donating to help server costs.

Ko-Fi.com/TreeSugar or Patreon.com/TreeSugar

Privacy


The only person to have access to the data is TreeSugar - passwords will be hashed and will not be kept in plaintext for security and privacy reasons.

Contact


You can contact me by joining my discord at
FoxholeHQ.com/join


Field Marshal Pablo


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War End Date | Refresh Page
War Winner | Refresh Page

Website created by TreeSugar | Buy me a Coffee @ Ko-fi.com/TreeSugar

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